![mystic destinies serendipity of aeons tatsuya walkthrough mystic destinies serendipity of aeons tatsuya walkthrough](https://img.itch.zone/aW1hZ2UvNjgzNDkvMzEwODU1LmpwZw==/original/7C5Of0.jpg)
If we could up the CG’s and really go nuts on the setting, I think we’d have something absolutely gorgeous. We only get sprites for a few monsters and our main characters and some pretty simple backgrounds. The style carried over very well into the game, adding an extra level of sweet to an already candy style.īecause I like the artwork, I was sad that I didn’t get to see as much of it. I really like the airbrushed look of her work, and her use of light colors and soft lines. Batensan is a core artist on DeviantArt, and her portfolio is almost pure sugar-shojo. While I may have reservations about the writing, the one area I had no doubts about was the art. As funny as I found the game, I think it would benefit greatly by letting the character’s actions speak for themselves and by being more descriptive about each in-game event. I understand the game’s want to be casual, and this choice certainly upped the sweet and bubbly parts of the game, but both of these issues usually took me right out of being immersed. Furthermore, we were constantly switching to what other characters were thinking at any given time, which was very distracting. While VN writers shouldn’t feel compelled to illustrate every part of their story, taking the time to really describe what’s happening can go a very long way. It’s almost like someone dimmed the sunlight for a moment before turning up again.īut, while the humor was spot on, the writing had one very deep fatal flaw: it told me a lot, but it showed me very little. Only toward the end of the game did it peel back some of its smiley atmospheres to instill some serious plot business, though it ended just as quickly as it started. It does not take itself seriously in the slightest it plays on words when it can and lampshades its own cheesy-fluffiness all the time. That being said, now that I’ve played all three routes, I don’t see much replayability.Īnd that screen is just the start of this game’s tongue-in-cheek sense of humor. I prefer the visual novels that play more to the “choose your own adventure” style, but I understand that some people just wanna read a cute story and laugh at silly puns. This does make the game extra easy and casual, so no real need for a guide. The game tells you right off the bat that decisions you make in game will not affect the story, sans which route you decide to chase after. Cheesy romance, fourth-wall destruction, and gratuitous puns await.Īs far as I can tell, this game is less focused on playing games and more focused on showcasing a story. They also attract the attention of the enigmatic but flashy traveler, Yvin, who decides to follow along and totally not stalk their every waking moment. Through some minor hijinks, the broody captain of the knights, Anton, decides to come along for the ride and keep the princess safe. She concocts a plan to leave the castle and hop onto the nearest ship to her shock, her personal knight and childhood friend actually agrees and insists on coming with her to keep her safe. Since he won’t listen to any reason, she decides she’s got to run away and go on a mini adventure. She wants to travel the world and see the sights but Pops won’t let her set foot outside the kingdom. Our protagonist is princess Ciel – somewhat, as her dad’s more like a governor – who’s suffering from good, old-fashioned Rebellious Princess Syndrome. It certainly delivers the funny but left me underwhelmed everywhere else. It promised to be a heartwarming, straightforward story, loaded with comedy and gratuitous puns.
![mystic destinies serendipity of aeons tatsuya walkthrough mystic destinies serendipity of aeons tatsuya walkthrough](https://i.ytimg.com/vi/LCOboF-q3W4/maxresdefault.jpg)
#MYSTIC DESTINIES SERENDIPITY OF AEONS TATSUYA WALKTHROUGH CRACK#
It’s got the fingerprints of someone’s first crack at a visual novel, meaning the worst should hopefully be over. This is the approach I took with today’s game, Magical Otoge Ciel. In short, I don’t speak from a place of being better I speak from the experience of similar mistakes. So, I’ve always tried to approach every game I play with a critical eye, not for the sake of finding problems but for the sake of helping my fellow amateur content creators.
![mystic destinies serendipity of aeons tatsuya walkthrough mystic destinies serendipity of aeons tatsuya walkthrough](https://steamcdn-a.akamaihd.net/steam/apps/466710/ss_408dab330ab7e528af458fac7c3966e4ed6828fe.1920x1080.jpg)
No, the tricky part comes from something that’s about so-so, and it was clear the author was trying.īut, at the end of the day, I feel very strongly that the worst thing you can do to an artist is stay silent when they need to work on a skill. When that happens, it’s fun venting exorcise to rip in and tear it a new one. Any reviewer will tell you that it isn’t hard to write a review of bad material.